Scoop: How Magic's Avatar Expansion Revives 2 Popular Tribal Gameplay Features

MTG players often enjoy tribal strategies — who hasn't constructed a goblin strategy once or twice? — and this upcoming Avatar: The Last Airbender Universes Beyond release revives 2 well-known examples that align seamlessly with the flavor.

Returning Tribe-Supporting Mechanics

The initial mechanic, named "Allies," first debuted in a Zendikar set and gives buffs whenever more creatures with the Ally subtype enter the field.

On the other hand, "Shrine" represents an enchantment-based subtype that first appeared in Kamigawa. Although not creature-based tribal theme, these enchantments likewise gain strength when you controls additional of them on the battlefield.

A Return of the Ally Ability

While Shrines have been appeared here and there in recent releases, Allies subtype has been seldom seen — but that changes in ATLA, in which the feature is heavily featured.

Aang must assemble a lot of friends during his quest to bring back peace to the four nations, so there's no better method to reflect that in a Magic: The Gathering expansion.

Exclusive Card Preview

After its first card announcement, here are a look of one Allies plus one Shrines cards from the new ATLA set.

Teo, Spirited Glider: The Fan-Favorite Figure

This character is a beloved supporting character in Avatar: The Last Airbender, a young man from the Earth Tribe that lived at an Air Temple following his village was destroyed by a flood, which rendered him unable to walk.

Because of his father's skill in mechanics, he can soar in the air with a flying device, even challenges the Avatar to a flying race.

This card Teo, Spirited Glider represents Teo's passion for flying along with the Earth Tribe's reliance of gliders by allowing you loot each time a player attacks with an airborne creature, and also strengthening your team with +1/+1 counters at the same time.

Northern Air Temple: The Powerful Shrine

Regarding his home, it is represented as the card Northern Air Temple, that reduces your opponent's life total upon entering play, based on the number Shrine cards you have.

It furthermore removes one more point anytime a Shrine enters the field.

It appears to be an impactful addition, considering the card's cheap mana cost and good enter the battlefield effect.

One major weakness of Shrine decks outside of EDH is the fact that Shrines are always legendary permanents, but this card can be effective when paired with Sanctum of Stone Fangs, that deals damage to all opponents during the start of your turn.

The Welcome Collaboration

Currently while Universes Beyond sets are receiving a lot of criticism by fans, a beloved series like Avatar could be exactly just what Magic: The Gathering needs.

Preview period is already here, with all cards set to be released on Nov. 21.

Jennifer Caldwell
Jennifer Caldwell

Maya Chen is a seasoned gaming analyst with over a decade of experience in the casino industry, specializing in slot machine mechanics and player psychology.